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If it's on the internet, it must be true

September 16, 2014 at 11:06am
10,173 notes
Reblogged from africandogontheprairie

When people say ‘This is my baby,’ they don’t always mean a baby. Sometimes they mean a dog.

— A Somali student, on what has surprised her most about the United States. (via africandogontheprairie)

Before I had kids I had 2 cats. I never called them my babies, my sons, whatever. When one of them died I cried a lot — and if you know me you know I am incapable of crying. I love them, but they are my cats. I will never love them the way I love my 2 daughters and I knew that even before being a father.

And the weird part of all of this is that people think I am freak for feeling like that.

(via graveheart)

September 10, 2014 at 5:07pm
0 notes
(via Flying Through an Aurora | NASA)

(via Flying Through an Aurora | NASA)

September 8, 2014 at 2:00pm
0 notes

Skeptics will say it’s just special effects.
(via)

(Source: youtube.com)

September 6, 2014 at 10:40am
1 note

Jump around.

(via)

12:41am
19,916 notes
Reblogged from xombiedirge

herochan:

Rocket & Groot 

Created by Mike S. Miller 

(via:xombiedirge)

September 4, 2014 at 11:28pm
124,749 notes
Reblogged from ca-tsuka

ca-tsuka:

Cartoon Network train in Taiwan (aka Cartoon Express)

Mathematical !!!

(via dorkly)

3:40pm
76 notes
Reblogged from lordwanjavi

lordwanjavi:

Andrés MoncayoSuper Rockers (1)

2:10pm
2 notes

Game of Thrones - 1995 Style

2:09pm
11 notes
Reblogged from lordwanjavi

lordwanjavi:

Game of Thrones - 60’s/Saul Bass style title sequence> Milan Vuckovic

La intro de “Game of Thrones” estilo años sesenta.

REMEMBER: Game of Thrones - 1995 Style

12:20pm
7 notes
Reblogged from vivendoemhipermidia
vivendoemhipermidia:

(via)

vivendoemhipermidia:

(via)

September 3, 2014 at 6:35pm
3 notes
Maslow 2.1.

Maslow 2.1.

September 2, 2014 at 7:20pm
522,498 notes
Reblogged from ruineshumaines

mylifeaskriz:

ruineshumaines:

Liz Climo on Tumblr.

this really cheered me up

(via beforetherewasinternet)

3:40pm
84 notes
Reblogged from creaturesfromdreams
creaturesfromdreams:

The Art of Blizzard Entertainment
Amazon.com review:

Over the past two decades, Blizzard Entertainment has had a tremendous impact on the world of games and global pop culture. From its humble beginnings as a three-person console-game development studio in 1991 to the creation of the blockbuster Warcraft®, StarCraft®, and Diablo® series, Blizzard has a history of crafting stunning worlds of science fiction and fantasy. The company’s distinctive gameplay and storytelling styles have captivated an international audience numbering in the tens of millions whose passion cannot be quelled.Twenty years after Blizzard opened its doors, the company’s World of Warcraft® boasts the title of the world’s most popular subscription-based massively multiplayer online role-playing game, and the studio is widely recognized as one of the leaders in creatively driven game development.An epic volume of art and behind-the-scenes insights, The Art of Blizzard® celebrates the studio’s genesis by examining the creative forces behind these games and showcasing their artistry through more than 700 pieces of concept art, paintings, and sketches. Commentary on the art is provided by Blizzard Entertainment’s own Nick Carpenter, Sam Didier, and Chris Metzen, who’ve each played important roles in shaping Blizzard’s game universes over the years.

—-x—-

Check out more books in the CfD Library!

Add to wish list !!!

creaturesfromdreams:

The Art of Blizzard Entertainment

Amazon.com review:

Over the past two decades, Blizzard Entertainment has had a tremendous impact on the world of games and global pop culture. From its humble beginnings as a three-person console-game development studio in 1991 to the creation of the blockbuster Warcraft®, StarCraft®, and Diablo® series, Blizzard has a history of crafting stunning worlds of science fiction and fantasy. The company’s distinctive gameplay and storytelling styles have captivated an international audience numbering in the tens of millions whose passion cannot be quelled.

Twenty years after Blizzard opened its doors, the company’s World of Warcraft® boasts the title of the world’s most popular subscription-based massively multiplayer online role-playing game, and the studio is widely recognized as one of the leaders in creatively driven game development.

An epic volume of art and behind-the-scenes insights, The Art of Blizzard® celebrates the studio’s genesis by examining the creative forces behind these games and showcasing their artistry through more than 700 pieces of concept art, paintings, and sketches. Commentary on the art is provided by Blizzard Entertainment’s own Nick Carpenter, Sam Didier, and Chris Metzen, who’ve each played important roles in shaping Blizzard’s game universes over the years.

—-x—-

Check out more books in the CfD Library!

Add to wish list !!!

12:20pm
413 notes
Reblogged from good
good:

The Immortal Jellyfish

See why I’m so scared of Jellyfish? SEE?

good:

The Immortal Jellyfish

See why I’m so scared of Jellyfish? SEE?

(via good)

September 1, 2014 at 3:40pm
4 notes
Reblogged from vivendoemhipermidia
vivendoemhipermidia:

Follow Your Dreams - Formal Sweatpants

vivendoemhipermidia:

Follow Your Dreams - Formal Sweatpants